

There is also a 4th possible skill that can give a little buff increasing a stats depending on the weapon (it's accuracy for Painter Rings & crit spell for harp)

According to what we saw in the Database, the skills on the Vision Weapon are highly similar to Binding, Silence, and Paralysis Godstone.I do not have the value of the enchant on it. This set has overall less stats than current T2.You can buy directly Legendary or Ultimate Tier. They do not require the upgrade system.2 New PvP set have been added in Lakrum & Gelkmaros.It is not confirmed yet if this set are the end-game one, as no one checked if we can go beyond +15 (i have no info if you wan go beyond +15 on current T2 though).It was not the legendary/ultimate T2 PvP gear that was sold in Lakrum, but the one of the new PvP gear.The current T2 PvP gear will not be obtainable anymore.
#Aion private server 7.5 update#
Made a little update giving a bit more info nor correcting what I knew when I posted the document. I know there's a lot of people who never played 3.* or similar patches, what a pity, because current Aion isn't even a shadow of it's former self. Even the new items are just copy-pasted skins. Also the fact that they re-use the same areas/zones rather than create something new, to me, means they've given up on the game.
#Aion private server 7.5 Patch#
It brought better sieges than 3.* and some better systems.ħ.5 Just seems like a patch that will unnecessarily over-complicate the game. 4.0 was also great because it was so distinct, we had SWB which is imo the best PVE instance that we had in Aion. 3.0 with the Eye of Tiamaranta + AP system was the best because it promotes PvP for keys. AP had its faults but at least you gained AP at your own pace. Even the introduction of HP was a bad idea, I can't imagine someone enjoying this game by doing the same things for years just to keep their general ranks, log in at the same hour every day, do the same things. It feels like a job just trying to keep up. Feather, bracelet, plume, enchanting past +15, enchanting stigmas, enchanting accessories and so on.Īnd so the game deteriorated to what it is today, which is not fun. They realized that if there's more sources of RNG enchanting they can sell those set stones in cash shop/events and they made the obvious choices of introducing new items that can be enchanted. But then they slowly turned this game into a micro-transaction game. The essence that made this game popular and awesome to play has been slowly decaying ever since 3.0 even though that was a great patch (so was 4.*).Īt first all you had to enchant was your weapon, your armor and that's about it.
